#include <gamestat.h>
Data Fields | |
| char * | host |
| Server name. | |
| char * | mod |
| Mod, or game type if mod is not available. | |
| char * | map |
| Current map. | |
| int | numplayers |
| Number of players on the server. May or may not be equal to the number of players in the linked list. | |
| int | maxplayers |
| Maximum players the server supports. | |
| int | timelimit |
| Time limit for one map, in minutes. | |
| int | scorelimit |
| Score limit for one map. | |
| GS_PROPERTY * | properties |
| A linked list containing miscellaneous properties that doesn't fit into the generic server info. | |
| GS_PLAYERINFO * | players |
| A linked list containing player information. | |
| int | passworded |
A boolean value for password protected servers.
| |
| int | ping |
Ping time to the server, in milliseconds.
| |
1.3.9